Asad Tariq

Asad Tariq

Class of 2023
BS Computer Science
Minor: Mathematics

Aspiration Statement

I aspire to enroll in graduate school as soon as I am done with my bachelor's degree and pursue research in the field of human-social networks. In the future, I plan on remaining in the research industry.

Core Skills

  • C++
  • C#
  • CUDA
  • Critical Thinking
  • Flutter
  • Game Development
  • Python
  • SQL
  • Time Management

Academic Awards / Achievements

  • Dean's List, Spring 2022
  • High Academic Achievement Scholarship, Spring 2022
  • Dean's List, Fall 2021
  • President's List, 2021
  • Dean's List, Spring 2021

Experience

Leadership / Meta-curricular

  • Applied Social Network Analysis in Python course (online), University of Michigan
  • Fundamentals of Accelerated Computing with CUDA C/C++ course (online), NVIDIA
  • FC-01x: Future Cities Course (online), ETH Zurich

Internship / Volunteer Work

  • Research Intern, Tehqiq Research Program, Habib University (June 2022 – August 2022)
  • Teaching Assistant, Freshman Seminar, Habib University (August 2021 – December 2021
  • Undergraduate Research Intern, Habib University (June 2021 – August 2021)
  • Volunteer, Kidney Center (June 2016 – July 2016)
  • Mobile Developer, Kashif Iqbal Thalassemia Care Center

Publications / Creative Projects

  • Quantum version of Tic Tac Toe, Quantum Computing Course
  • Analysis of a win-win situation using frameworks of Game Theory and a Star Trek training simulation (Kobayashi Maru)

Final Year Project

Project Title

VirtYou

Description

We aim to develop a digital twin of a building using Virtual Reality (VR) as a user interface. Our goal is to include data from sensors already deployed within the building as part of the proposed twin, incorporating a data overlay over the rendered virtual environment. The aim is to perform real-time analytics and minimize lag between data fetching and uploading. This will enable users to remotely monitor and alter certain aspects of the physical location via its VR counterpart on the platform built on the Unity game engine.